Year:  2017

Director:  Jake Kasdan

Rated:  PG

Release:  December 26, 2017

Distributor: Sony

Running time: 111 minutes

Worth: $16.50
FilmInk rates movies out of $20 — the score indicates the amount we believe a ticket to the movie to be worth

Cast:
Dwayne Johnson, Jack Black, Karen Gillan, Kevin Hart, Rhys Darby, Nick Jonas, Bobby Cannavale

Intro:
...insane amounts of fun and yet never feels like you need to switch off to enjoy it...

With nostalgia basically being its own industry nowadays, and the quest to find good video game movies proving less and less fruitful with each passing year, this film already feels like it’s climbing an uphill battle purely by existing. However, it seems that everyone involved was more than prepared for that challenge, and the results are genuinely surprising in a number of areas.

The acting is genuinely impressive. Our main four not only channel that sense of out-of-body wish fulfillment inherent to the premise, they actually come across like they are avatars controlled by teenagers. Whether it’s Dwayne Johnson marveling at how chiseled his own body is or a self-obsessed Valley Girl in the body of Jack Black, they all wield their status as fictional characters in-universe to great comedic effect. Same goes for Nick Jonas with a surprisingly solid performance, and Bobby Cannavale being genuinely intimidating as the main villain.

As an update to a kitschy ‘90s flick, the cavalcade of writers attached to this take an expected but highly effective route. Not only do they manage to explain the update from board game to video game in a quick but legible fashion, they also bring some real gamer knowledge to the proceedings. It maintains the basic framework of a video game, with levels, character abilities and objectives, and injects them into cinematic form in a remarkably smooth fashion. From the inclusion of cut scenes to puzzle-solving, even down to gags relating to the cast’s specific strengths and weaknesses, it feels like we’re watching a video game being played out… and yet, the urge to just leave the cinema and play the game for yourself never comes up.

This is because, along with effectively translating video game storytelling into a spectator-only medium, it also highlights what escapism is capable of. Escapist media (films, video games, novels, music, etc.) allows people to have experiences that would be near-impossible to have otherwise. It’s quite thrilling to watch action stars doing stunts while hanging off a helicopter, but most would be hesitant to try it for themselves. Things like character arcs and closure and growth aren’t things that likely to happen to someone over the course of only two hours. And yet, when you’re absorbed in a good piece of fiction, you get to have those experiences without risk of personal injury or embarrassment.

As our leads traverse through the jungle, we see how fantastical environments can be very effective teaching tools, allowing the characters the opportunity to bond and grow while acting out that fantasy. They are the audience, and we end up experiencing all the fun and drama and kitsch right alongside them.

This film manages to be insane amounts of fun and yet never feels like you need to switch off to enjoy it, boasting an incredible cast, a consistently funny script and very immersive visuals. Jumanji: Welcome To The Jungle takes two difficult tasks (being a follow-up to a nostalgic ‘classic’ and a film set mainly within a video game) and pull them off so breezily that you start to wonder why so many others struggle with even one of them.

Click here for nationwide movie times for Jumanji: Welcome to the Jungle

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  • bollywoodcelebfacts
    15 December 2017 at 10:21 pm

    The movie is legit good. $60m should be easy.

  • bio
    bio
    16 June 2018 at 4:15 am

    I’m gonna be honest, when I first saw this I thought, great another movie sequel that will ruin the first. But no. This was an absolute hilarious movie and would 10/10 recommend seeing it!

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