Worth: $16.50
FilmInk rates movies out of $20 — the score indicates the amount we believe a ticket to the movie to be worth
Cast:
NA
Intro:
…more of a carnival ghost train than a nuanced horror yarn, but it’s so effectively realised – and consistently tense throughout – that you can’t help but get swept up in the wild story, creepy atmosphere and surprisingly emotionally resonant conclusion.
2017’s Resident Evil VII was a bold reinvention for Capcom’s long-lived spookshow series. Changing the action to a first person perspective, and delivering a story that felt like an even more demented riff on The Texas Chainsaw Massacre and other hillbilly horrors, the game was a tense, engaging triumph. Naturally, excitement for a potential sequel was high and now Resident Evil Village (VIIIage – geddit?) has arrived and despite minor flaws, it’s pretty bloody good.
Resident Evil Village puts you back in the shoes of VII’s protagonist, and man voted Most Likely to Injure His Hands Constantly, Ethan Winters. After the events of VII, Ethan has managed to make a better life with his missus, Mia, and infant daughter Rose. That is until his world is shattered, his daughter flogged, and he finds himself wandering the Transylvanian vistas of a very unpleasant European village.
What follows, in a lot of ways, feels like a bigger budgeted remake of VII. You’ve got a demented family, multiple members of which you’ll have to face in unique encounters, and a central mystery to decipher before it’s too late. The difference, other than the more gothic aesthetic, is in terms of scale. Instead of sickening Louisiana swampland, Ethan will be trekking across icy European environments, imposing castles, hideous dungeons. Instead of facing endless mouldy blokes, you’ll come across werewolves, leathery undead acolytes, bug ladies, cyborgs and, of course, an enormous sheila the internet is super thirsty for. It’s a huge array of foes, and it’s great to see such enemy variety.
Of course, having so many enemies means Village is more focused on combat than the previous entry. And, one wonderful sequence where you’re disarmed aside, this is absolutely an action-based experience. It’s Aliens, not Alien, which is great if you’re up for it, but disappointing if you were hoping Capcom would continue leaning towards more psychological horror.
Resident Evil Village is more of a carnival ghost train than a nuanced horror yarn, but it’s so effectively realised – and consistently tense throughout – that you can’t help but get swept up in the wild story, creepy atmosphere and surprisingly emotionally resonant conclusion. If you like your horror of the “balls to the wall” variety, you’d be an idiot to miss out on this Village.



