Year:  2021

Director:  Bartosz Kmita

Rated:  R

Release:  Out Now

Distributor: Square Enix

Running time: 30-40 hour campaign, end game content

Worth: $15.50
FilmInk rates movies out of $20 — the score indicates the amount we believe a ticket to the movie to be worth

Cast:
NA

Intro:
...the game equivalent of a B-movie that punches well above its weight and a gory, bombastic blast to boot.

Day leads into night, night into day and yet another looter shooter launches in a messy bloody state. The latest title to do so is Outriders from developers People Can Fly (Gears of War: Judgement, Bulletstorm), and it’s a testament to the quality of the actual gameplay that despite the many, many issues, this damn thing is fun as hell.

Outriders tells the story of humanity’s exodus from Earth, which is cactus, to the brand spanking new planet of Enoch which is meant to be a paradise and a new beginning for humankind. Of course, it doesn’t quite work out that way and after an engaging if cluttered opening, the player finds themselves in a very different world, harsh and brutal. A world where human fights human, roaming creatures fight everyone and a dark secret has dire ramifications for the continued existence of the species.

On the plus side, though, you’ll find yourself with newly minted superpowers and are now functionally immortal. So, you know, swings and roundabouts.

Outriders is a fast-paced, third person POV looter shooter playable solo or with up to two mates or randos. Although looking like a cover-based shooter, the action is far more frenetic and will usually involve you getting up in your enemy’s faces to ensure you gain health back. There are four classes including Pyromancer who can flame on, Technomancer who can spawn turrets and the like, Devastator who is your classic tank class and Trickster who can manipulate time itself. Each class feels completely unique and evidently a lot of thought has gone into the implementation of powers and how they affect gameplay.

Put simply, Outriders is a bloody hoot. The shooting/powers/looting loop never gets old, even if the story – which starts promisingly enough – ends up feeling a little limp. Under ordinary circumstances, this would be a pretty hearty recommendation, but at time of writing the game is a mess with server malfunctions, errors that delete your gear and numerous other little joy-sucking gremlins lobbing about the place.

Here’s our recommendation: give it a couple of months for all the kinks to get ironed out, and then give Outriders a go. It’s the game equivalent of a B-movie that punches well above its weight and a gory, bombastic blast to boot. It’s rough around the edges, and occasionally fairly stupid, but you’ll likely be having too much fun to care.

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