Ace Combat 7: Skies Unknown

January 23, 2019

Game, Gaming, Home, Review, This Week Leave a Comment

...fast-paced, frenetic, frustrating and full of fun...
combat

Ace Combat 7: Skies Unknown

Anthony O’Connor
Year: 2019
Rating: PG
Director: Yuta Hamanaka, Masashi Koyanaga
Cast:

NA

Distributor: Bandai Namco
Format:
Released: Now for consoles (PC on Feb 1)
Running Time: 20-25 hour campaign, VR content, multiplayer
Worth: $15.00

FilmInk rates movies out of $20 — the score indicates the amount we believe a ticket to the movie to be worth

…fast-paced, frenetic, frustrating and full of fun…

Plane combat games are something of a rarity in this wretched year of 2019. Back in the olden days, when the PlayStation or PS2 reigned supreme in the lounge rooms of many, they were a dime a dozen with the best contender being the Ace Combat series. This frequently bizarre mix of unnecessarily convoluted storytelling paired with surprisingly detailed plane combat was a pleasing bit of airborne escapism. Then, for some reason, much like the western in cinema – the genre fell out of favour. Happily, it appears that the dark flightless time is over, as Ace Combat 7: Skies Unknown is here and it’s pretty bloody good, for the most part.

Ace Combat 7 is set in the same alternate earth as the previous games in the series and follows on from the events of Ace Combat 4 and 5. If you can’t remember those events, don’t stress, as the war between Erusea and Usea is just as overcooked and daft as previous entries and you can, and probably should, take it with several heaping handfuls of salt. In short, war has broken out and you, “Trigger”, will need to put missiles aplenty into your enemies. The story is actually truly bizarre, even by Ace Combat standards, because the character you play is a total non event until about halfway through the game and a far more interesting character – imprisoned mechanic Avril Mead – is the one narrating the shenanigans… and yet you can’t play as her. It’s a bizarre, and very clunky, storytelling device that doesn’t really work. However, that’s not the draw here.

What really matters in Ace Combat 7 is what happens in the air and for the most part the game is a triumph of giddy dog fights, bombing runs and set pieces set in vicious storms. It’s actually quite a tough game all told, with some missions featuring ridiculously short timers and insta-fail objectives that may have you punching the couch in frustration (sorry, couch). However, if you listen carefully to the mission objectives, and make sure you have a decent variety of planes taken from the unlockable trees, you should eventually triumph over the game’s 20 missions.

The game also features a robust VR mode and an online multiplayer mode, which is a nice value add and sure to have VR owners dusting off their tech. Ultimately, Ace Combat 7: Skies Unknown is more of the same from the series, for good and ill. It’s fast-paced, frenetic, frustrating and full of fun – if you can get past the baffling narrative conceits and occasionally enraging difficulty spikes. And hell, it’s been a while since you’ve taken to the skies so fire up and go right into the danger zone!

Leave a Comment