The Outer Worlds: Murder on Eridanos
…a missed opportunity, albeit one with a few chuckles along the way.
The Outer Worlds was released in 2019, and on the whole, it was received very favourably. Developed with more attention paid to character and story depth than recent Bethesda entries – which was apt considering developers Obsidian created the much-loved Fallout: New Vegas in 2010 – the game sold well and was a decent-sized hit.
The problem with The Outer Worlds, though, is that it makes a great first impression and then starts to feel a little samey. Enemy variety, mission design and combat are all actually quite shallow, so by the time you’ve reached the end of the game you’re pretty much done and dusted.
About a year after the main game, the first DLC was released, and it was… okay. Called Peril on Gorgon, the unambitious yarn was oddly designed, quite repetitive and didn’t add anything of note. It was received with considerably less relish than the base game.
Now the second, and final, DLC has arrived and while Murder on Eridanos is an improvement on its predecessor, it still feels a bit like cut content flogged as DLC.
Murder on Eridanos has the player character (and crew) investigate the brutal murder of actress Ruth Bellamy, who played the iconic Halcyon Helen character on the space tellies of millions. You’ll lob over to Eridanos, investigate Rizzo’s beverage distilleries, check out the Purpleberry Orchards and get involved in some weird stuff involving mind controlling slugs, exploited workers and narky insects.
The DLC features the game’s ubiquitous snappy sense of humour, and a crime scene investigation device adds light puzzle solving mechanics, but other than that, it’s basically mildly reskinned enemy encounters between sections of a mostly entertaining story in the classic whodunnit vein.
If that sounds like we’re damning it with faint praise? Well, we are. Murder on Eridanos is a perfectly adequate bit of gear, but its lack of impact on the overall game means that it’s more of a diversion than a revelation. Considering the quality of Fallout: New Vegas DLC back in the day, it feels like a missed opportunity, albeit one with a few chuckles along the way.