Stellaris: Console Edition

June 25, 2020

Game, Gaming, Home, Review, This Week Leave a Comment

On the one hand, you have an intelligent, sprawling and thought-provoking (and time consuming!) game at your disposal. On the other, playing on console really does feel like a clumsier, lesser option.
Stellaris

Stellaris: Console Edition

Anthony O'Connor
Year: 2020
Rating: PG
Director: Paradox Interactive
Cast:

NA

Distributor: Sony Interactive Entertainment
Format:
Released: Out Now
Running Time: Near endless campaign, multiplayer
Worth: $14.00

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On the one hand, you have an intelligent, sprawling and thought-provoking (and time consuming!) game at your disposal. On the other, playing on console really does feel like a clumsier, lesser option.

Console gaming is great. Oh sure, your root-dodging “PC Master Race” ballbags will call you a “casual” (like that’s a bad thing!), but you’ll be chilling on your couch, playing games on your enormous telly, like some kind of hedonistic Roman emperor. It would, however, be disingenuous to claim that consoles can deliver a perfect experience with all video game genres. Third person action/adventure? Hell yeah. Online shooter with your mates? Step right on in. Real time strategy games? Ehhhh not so much. Something about that more strategic, fiddly style of gameplay is traditionally ill-suited to lounging on the couch in your trackie-daks with a controller in one hand and a hot Milo in the other. Every so often a developer decides to give it a bash, however, and the latest to do so comes in the form of Stellaris: Console Edition.

Stellaris has actually been available on PC since 2016, and has remained a favourite for fans who like their strategy with a sci-fi edge. The basic premise has you controlling a race – be it human or other – that has just invented FTL (faster than light) technology and is ready to take its place amongst the “species of the stars”.

It’s a lofty, heady concept brimming with imagination and potential, but in practical terms involves a lot of forward planning, micromanaging and sensible distribution of resources. This sort of gameplay is practically custom-designed for PCs, with keyboards offering numerous options and commands, and the transition to console isn’t exactly smooth. Certainly, the D-pad can be used to switch things around, but it’s hardly the most elegant of solutions.

Further to the controller limitations, the game is bloody complex! Even after taking part in the game’s many welcome (although not exactly eloquent) tutorials, beginners will almost certainly feel the need to take to Youtube and watch one of the dozens of ‘how to’ videos that are available. It is, at times, a bit of a pain in the arse. However, if you do persevere, a fascinating game awaits. Will you lead your civilisation into a golden age of peace, or start a series of intergalactic wars? Will you be religious zealot, resource-hoarding arseholes or altruistic, benevolent peacekeepers?

Stellaris: Console Edition is a mixed bag. On the one hand, you have an intelligent, sprawling and thought-provoking (and time consuming!) game at your disposal. On the other, playing on console really does feel like a clumsier, lesser option. Still, madly keen strategy nerds who don’t own a decent PC will delight at finally being able to get their hands on this bad boy, and will drink in the chance to get lost in their own universe. The rest of us filthy casuals, however, will be scratching our heads and spending a whole lot of time on Youtube.

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