Year:  2018

Director:  Francesco Antolini

Rated:  MA15+

Release:  Out now

Distributor: Square Enix

Running time: 25-30 hour campaign, side content

Worth: $13.00
FilmInk rates movies out of $20 — the score indicates the amount we believe a ticket to the movie to be worth

Cast:
NA

Intro:
… basically an oversized Just Cause 3 expansion, with unfortunate technical deficiencies that mar the overall experience.

The Just Cause series has always been a strange one. The mixture of vaguely grounded political intrigue and personal stakes often juxtapose awkwardly with the gonzo, Michael-Bay-after-a-fat-line-of-blow bullgoose lunacy of the action sequences and set pieces. Still, despite this inconsistency the games are usually a whole lot of fun, and this is true of the latest entry, Just Cause 4, although there are a few caveats.

Set in the fictional South American country of Solis, Rico Rodriguez is back to take on the Black Hand, an army of ne’er-do-wells run by Gabriela Morales. This rather generic premise leads to a rather generic campaign, whereby you’ll retake various areas of Solis, unlock more main and side missions, grapple and wingsuit your way across the sprawling environments and, of course, blow shit up with great alacrity.

Just Cause 4’s newest addition is extreme weather, including missions where you’ll be forced to brave tornados and super storms that fill the skies with deadly bolts of lightning (which is very, very frightening). Later on, you’ll also gain the ability to control said storms, which is a fine idea but its execution feels a little limited in this context. Other than that, it’s Just Cause business as usual – use the grapple hook to destroy stuff, shoot stuff, explode stuff, repeat. It’s classic but it also feels a little samey, particularly if you have vivid memories of Just Cause 3 which only came out in 2015.

More damning is the fact that a lot of Just Cause 4 is, well, rather ugly. Character models, cut scenes and even some environments look seriously janky at times, and while it never reaches the levels of Fallout 76’s hideousness, it’s strange to see nonetheless. It’s hard to get truly invested in Rico’s story when his ugly mug keeps clipping into his shirt, or the characters that he’s talking to drop textures or pop in and out of view.

Ultimately, Just Cause 4 is a fun time, with great explosions and physics-based mayhem. It’s also basically an oversized Just Cause 3 expansion, with unfortunate technical deficiencies that mar the overall experience. Treat it like a b-grade matinee movie, and you’ll likely enjoy the slightly shonky, but explosive shenanigans on offer.

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