Nier: Automata was one of the best games of 2017. A genre-straddling, fourth wall breaking, bullgoose loony trek through a robotic dreamscape that was at turns funny, sad, thought-provoking and jaw-droppingly odd. Polished gameplay, memorable locations, quality writing and unforgettable characters combined to create something truly unique.
Except, that’s not entirely true. See, Automata’s “uniqueness” was more due to the fact that it was the next evolution of an equally nuts – although in different ways – title from the same director, Yoko Taro, called Nier (or Nier Gestalt in some territories), which dropped in 2010.
The game did not do spectacularly, but it did manage to gather a loyal cult following, which helped Automata’s release no end. So, the good people at Cavia and Square Enix have dusted off Nier, prettied it up, added some new gear and released it as Nier Replicant ver.1.22474487139… so, uh, we’re just going to call it Nier Replicant.
Nier Replicant is the story of a brother and sister. The sister is Yonah, the brother is the player-named main character. In the beginning, you’ll look for a cure for Yonah’s disease, go on a bunch of fetch quests, fight shadowy ghosts called Shades and get into various shenanigans. Typical video game gear.
Then the game takes a hard left turn, and it never quite stops turning. Automata did similar things, but Replicant’s wild narrative shifts are no less engaging just because they’re expected. This is genuinely surprising, subversive stuff (that we will absolutely not spoil), and for fans of narratives that explore lofty concepts, and take risks, this can be thrilling.
That said, the gameplay is a little less accomplished than Automata. Even upgraded from 2010 standards, there are clunky elements here and for newbies to the series, Automata is definitely the superior option, mechanically speaking.
However, if you were one of the people who stumbled across Automata and were blown away by its wild twists and turns, you might want to give Replicant a spin. It’s a surreal, engaging, surprisingly emotional yarn that packs a wallop, even when some of its technical shortcomings make it feel a little dated.
Not quite the equal of Automata, it’s still something of a Nier masterpiece.